The control chair
GameplayA player dials a gate within 64 blocks straight from the chair. The chair's own module pays for the wormhole.
Build Milky Way and Pegasus Stargates and dial them from a DHD.
Under the ice waits an Ancient outpost with a control chair that wakes only for the Ancient gene: be born with it, or take the ATA gene therapy.
A player dials a gate within 64 blocks straight from the chair. The chair's own module pays for the wormhole.
Three sockets for Zero Point Modules; each one sinks in and an iris seals over it. Gates within 64 blocks draw on the hub first, and the drain is shared between the modules by how much each holds.
Dialed from the control chair, so the gate fast-locks. The kawoosh destroys whatever stands in front of it.
About 4 players in 100 are born with the gene. Everyone else can try the therapy.

Tells whether you, or the player you look at, carry the gene.

Brewed into empty syringes in a brewing stand.

Takes in about half of cases. A gene from therapy slowly fades.
The pieces lie in chests across the world. Joined, they make the Ancient Location Plate, and the scanner reads out where the outpost is.

A ring of marks with one long ray pointing the way.

Four Ancient digits over a rule: how far out it lies.

The lie of the land, with a cross on the entrance.
Three of the things the Ancients left in the chair. The archive holds many more, and what else they kept there is yours to find.
The Milky Way from above, then the Sun's neighbourhood with real nearby stars.
Hydrogen to iron, each atom built up from its nucleus and shells.
How a Zero Point Module draws its energy.
Lantea is still in development, and more features are planned. The CurseForge link will be added here at launch.
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